Steam Scraper

ENDPOINTS
GET/games/workshop

Browse Workshop

Browse a game's Workshop mods, maps and skins with subscribers, favourites and views.

QUERY PARAMS

Steam app ID or any store.steampowered.com / steamcommunity.com app link.

Examples:

  • ID: 4000
  • URL: https://store.steampowered.com/app/4000/

Sort order.

Default: trending

Allowed values: trending, top_rated, most_recent, last_updated, most_subscribed

Trending window (with sort=trending).

Default: week

Allowed values: today, week, month, three_months, six_months, year, all_time

Item title phrase.

Page number.

Default: 1

Allowed values: 1-1000

{
  "count": null,
  "per_page": 30,
  "current_page": 1,
  "total_pages": 2,
  "next": "https://steam-scraper.omkar.cloud/steam/games/workshop?game=4000&page=2",
  "previous": null,
  "game_id": 4000,
  "items": [
    {
      "id": 3803871160,
      "title": "[Dishonored] Coldridge Prison: Half-Life 2 Style [CSM]",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3803871160",
      "description": "Coldridge Prison: Half-Life 2 Style (ver. 1.0.2)\n\n\"Shall we gather for whiskey and cigars tonight?\"\n\nThis isn't a direct one-to-one port of the level; some things had to be cut or condensed to seamlessly blend everything together and capture the aesthetic of both Half-Life 2 and Dishonored. However, I did try to include mechanics that you would have encountered in the game. It took me just over two months, and I hope the result was worth it.\n\nThis map was made by using Hammer++ and requires no additional addons or games, all custom content is included. I’ve tried to optimize everything I can, but you might still experience lags, especially on low-end PCs. Please let me know in the comments if you notice any errors, bugs, or missing textures.\n\nThank you for your support and understanding!\n\nMap features:\n• Almost whole Coldridge Prison area recreation;\n• CSM Support version;\n• AI-Nodes (ground/air);\n• Nav-meshes;\n• Cubemaps (only on HDR);\n• Few easter-eggs.\n\nP.S. If you don't really like how the reflections (cubemaps) work on this map, use mat_specular 0/1 command to turn it off/on.\n\nCredits:\n• Romeevan - map creator;\n• A-Shift - custom made decals for Dark Interval (and some little edits by me);\n• Valve Software and Turtle Rock Studios - Half-Life 2 and Counter-Strike: Source assets;\n• Arkane Studios and Bethesda Softworks - Dishonored;\n• Facepunch and garry - Garry's Mod.\n\nSpecial Thanks to:\n• Raphaël Colantonio, Harvey Smith, Viktor Antonov, Jean-Luc Monnet, Sébastien Mitton, Christophe Carrier and whole Arkane Studios – for the wonderful game they created;\n• My friends and comrades (Night_K0T, miman2020, Veniamin, N_T_D_, Piggo) – for the ideas and playtesting;\n• Cvoxalury – for the safe door mechanic prefab;\n• Dark Interval Discord Community, Map Labs Discord Server, LambdaGeneration, r/Hammer and r/Dishonored subbreddits – for the motivating feedback and positive reaction to my work.\n\n\"This is my last map,\" I wrote beneath my last map. We all make mistakes, don't we?\n\nDishonored and Mark of The Outsider logos made by Charles Bae. ZeniMax Media Inc. Dishonored, Arkane, Bethesda, Bethesda Softworks, ZeniMax and their respective logos are registered trademarks or trademarks of ZeniMax Media Inc. in the US and/or other countries. All Rights Reserved.\n\ntags: dishonored map half life hl2 city 17 c17 valve arkane dunwall prison nova prospekt dystopian fog detailed combines sandbox",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198067256583",
          "link": "https://steamcommunity.com/profiles/76561198067256583/"
        }
      ],
      "tags": [
        "Addon",
        "Scenic",
        "Realism",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/10748915510172551448/56A5D279ACB512435E4D1D77725F670530112DBC/",
      "file_size_bytes": 136360490,
      "file_link": null,
      "created_at": "2026-09-18T17:49:10Z",
      "updated_at": "2026-09-20T09:26:41Z",
      "subscribers": 5211,
      "favorites": 1417,
      "lifetime_subscribers": 6238,
      "lifetime_favorites": 1430,
      "views": 12260,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802244270,
      "title": "Dynamic Flashlight",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802244270",
      "description": "A 2026 take on the Half-Life flashlight, built to be customized.\n\nIt reacts to what you do\nRecoil, jumps, landings, weapon switches, hits :: the light moves with you.\n\nFully customizable :: for everyone to see\nBeam, color, presets, sounds :: tweakable in-game, visible to others too.\n\nA few rare surprises\nSmall chance something different happens :: you'll know it when you see it.\n\nIt can blind other players\nAim it at someone's eyes and watch the beam land on them.\n\nEven underwater\nThe light and dust behave differently once submerged.\n\nWhere it all started\nThe third person bug that started this :: fixed.\n\nIf you find any bugs, let me know in the comments.\nHave fun!",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198382055832",
          "link": "https://steamcommunity.com/profiles/76561198382055832/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Realism",
        "Addon",
        "ServerContent"
      ],
      "image": "https://images.steamusercontent.com/ugc/9336252899957783310/83071D23D1412EAD016C457DBDDE0C7B56359E7A/",
      "file_size_bytes": 1816113,
      "file_link": null,
      "created_at": "2026-09-15T17:54:49Z",
      "updated_at": "2026-09-21T07:03:43Z",
      "subscribers": 19572,
      "favorites": 3875,
      "lifetime_subscribers": 23328,
      "lifetime_favorites": 3918,
      "views": 23210,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802287111,
      "title": "gm_donkey_kong",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802287111",
      "description": "A 1:1 recreation of the classic arcade map from Donkey Kong, of course with some small creative liberties taken so it doesn't feel that bare bones.\n\nThis map was actually AWFUL to finish, I couldn't decide if I should do the NES layout or the arcade one, I just kept on starting all over again, and then there was the fact that every time I fixed something a new type of error appeared out of the blue.\n\nAnyway, ignoring that, this map was actually pretty fun to work on, I wanted to make it feel big but not too big, if I made the girders too thin then it wouldn't be fun to play on, but I think the actual scale is pretty good now. I planned for it to come with custom pixel accurate props, but I have no idea how and I prefered to actually finish the map first instead of doing anything else.\n\nMy next map will probably be finally the Pixels Donkey Kong map that I had been working now that I know that 1- Hammer load times can take up to 30 minutes or more, and 2- how to make it so there's no visual bug.\n\n(btw if anyone with snpc or pill making skills see this, please make the Robotrons from Pixels, I made and published the models to sketchfab)\n\nUploaded with gmpublisher",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199103832587",
          "link": "https://steamcommunity.com/profiles/76561199103832587/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Build",
        "Addon",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/14055804944017860294/D1B628B5B2C16F4FBB1BC0FB4A5A45C17404A318/",
      "file_size_bytes": 818174,
      "file_link": null,
      "created_at": "2026-09-15T19:16:27Z",
      "updated_at": "2026-09-15T19:16:27Z",
      "subscribers": 1615,
      "favorites": 306,
      "lifetime_subscribers": 1851,
      "lifetime_favorites": 310,
      "views": 2632,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802237011,
      "title": "Swing Doors",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802237011",
      "description": "Hold E and move your mouse to open a door as slow or fast as you want.\n\nIt moves like something with weight\nMomentum, drag, and a proper stop when you let go.\n\nThe handle reacts too\nGrabbing and letting go of a door moves the handle itself, with a realistic spring to it.\n\nPushes what's in the way\nProps and players in the way get gently shoved aside, not launched.\n\nPush through it yourself\nJust walk into a door and it swings :: you don't have to grab it.\n\nTwo ways to open\nDrag it freely, or use ALT (by default) to open the door with a Full Swing.\n\nFully tunable\nReach, strength, swing limits, bounce, sound :: all in Q > Utilities > Swing Doors.\n\nIf you find any bugs, let me know in the comments.\nHave fun!",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198382055832",
          "link": "https://steamcommunity.com/profiles/76561198382055832/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Realism",
        "Addon",
        "ServerContent"
      ],
      "image": "https://images.steamusercontent.com/ugc/17239778718827656194/E01AAE7373EB4EC9E4E6C638F27A6483B869211D/",
      "file_size_bytes": 95713,
      "file_link": null,
      "created_at": "2026-09-15T17:40:48Z",
      "updated_at": "2026-09-21T03:32:51Z",
      "subscribers": 11774,
      "favorites": 3130,
      "lifetime_subscribers": 16167,
      "lifetime_favorites": 3168,
      "views": 15787,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3805232163,
      "title": "Sheepsquatch SNPC",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3805232163",
      "description": "Hello there! Welcome to my Sheepsquatch SNPC addon!\n\nThis addon contains recreation of Sheepsquatch from Fallout 76\n\nNPC:\n\nFallout 76:\n\nSheepsquatch\n\nFeatures:\n\nOriginal + custom animations\nSpawn animation\nSheepsquatch is neutral by default and will only attack players/NPC that are too close(but it will try to close the distance so beware)\nMultiple attacks depending on the combat situation(enemy in front, enemy behind, mobbed by enemies, enemy far)\nStomp attack that deals heavy damage to everything on the ground(and also too close)\nQuill throw attack\nQuill burst attack\nLunge attack\nHeavy horn attacks\nBack kick attack(if enemy behind)\nQuills can ran out(after using any quill attack or on explosion)\nQuills can regrow\nQuills deal poison damage over time\nDodging\nHorns can be torn off by shooting them or blowing Sheepsquatch up(makes horn attacks weak/unavailable)\n2 phases\nRed glow effect on second phase\nOn second phase sheepsquatch gets more attack animations, larger damage and faster quill regrowing\nHair can be burned(cosmetic only)\nDirection, damage and hitgroup based flinch animations\nDirection based death animation(+ extra death animation when Sheepsquatch is running)\nCategory icon\nRussian and English text localisation\nAnd more...\n\nEnjoy!\n\nMap in screenshots/video: https://steamcommunity.com/sharedfiles/filedetails/?id=2550321794\n\nCredits:\n\nBethesda Game Studios - All original assets.\nAlien31 - Model port\nMiss Misery - Addon commission\nArrowhead - Helldivers 2 sounds\n4A Games - Metro sounds\nLimakenori - coding, animating, texture/model/sound edits\n\nTags: stalker cryptid fallout stalker metro 2033 redux monster mutant alien zombie horse goat ram sheep mol weapon ai lua battle fight npc boss",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198976220507",
          "link": "https://steamcommunity.com/profiles/76561198976220507/"
        }
      ],
      "tags": [
        "Fun",
        "Realism",
        "movie",
        "Addon",
        "NPC"
      ],
      "image": "https://images.steamusercontent.com/ugc/15271252390639946167/BD8019712FD51F68637BDD4E57B57A302C502913/",
      "file_size_bytes": 140004351,
      "file_link": null,
      "created_at": "2026-09-20T17:51:11Z",
      "updated_at": "2026-09-20T17:51:11Z",
      "subscribers": 2441,
      "favorites": 571,
      "lifetime_subscribers": 2794,
      "lifetime_favorites": 575,
      "views": 5886,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801764128,
      "title": "Jeff Mochila|The NextBot That Stalks You",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801764128",
      "description": "About Jeff\n\nJeff Mochila (definitely not Jeff the Killer) is a guy who used to grow watermelons on his farm. But some kids kept stealing them, and one day he finally had enough...\n\nNow, instead of watering his crops, he walks around with a chainsaw looking for fans of free produce. At this point, trying to explain that you were just passing by probably won't help.\n\nRegular Jeff\n\nThis sneaky guy doesn't always charge straight at you. First, he'll watch where you're going, hide behind cover, and try to get around you from behind. Spot him from a distance — he'll try to disappear and flank you. Spot him two steps away — hopefully you didn't skip leg day.\n\nTracks players, hides, and sets up ambushes.\n\nPatrols the map on his own until he finds himself a customer.\n\nCan hear footsteps, gunshots, and doors. Firing into the air may result in an unexpected introduction to farm equipment.\n\nChecks the player's last known position and remembers any cover spots he has seen.\n\nGets progressively angrier and may pretend to retreat. Just because he went around the corner doesn't mean he forgave you.\n\nCan eventually give up an unsuccessful search and return to patrolling. Until next time.\n\nJetpack Jeff — For Dirty Fliers\n\nDecided to turn on noclip or climb somewhere Jeff can't reach? If he sees you, he'll personally explain where you went wrong.\n\nTwo tanks on his back, chainsaw in his hands — the harvest is now protected from the air too.\n\nChases flying players and players hiding in high places.\n\nFlies right up to them and attacks with the chainsaw.\n\nHas limited flight time, landing, and recharge mechanics.\n\nThe cheat-code scene plays only once per bot life. No actual cheats are enabled.\n\nJeff-Terminator\n\nIn the future, someone stole Mochila's golden watermelon. The man checked the price of proper security, lost his patience, and built a Terminator instead.\n\nHe picks one random living player and declares them guilty. Evidence? He's got sunglasses and a chainsaw.\n\nHunts one chosen target and won't switch to their friends.\n\nThe primary target gets the chainsaw treatment. Players blocking his path get the shotgun.\n\nHas 50 voice lines filled with threats and questionable humor.\n\nIf he loses his target, he may ask: “ChatGPT, where is the player?” The answer comes in the form of a 15-second wallhack. The guy from the future bought a subscription.\n\nIf the selected player dies or leaves the game, Jeff returns to the future. Contract complete — and those watermelons aren't going to water themselves.\n\nA Door Won't Save You\n\nJeff will first try to open a door that's in his way. If he saw you run inside, he may jiggle the handle first. If it won't open, then during a chase, a suitable door may receive a few seconds of chainsaw treatment.\n\nThe bots can also crouch through low passages and use suitable vertical ladders. How well they navigate depends on the map geometry and navigation setup.\n\nHow to Spawn Him\n\nQ → NPC → Jeff Mochila\n\nSettings for each of the three variants are available separately:\n\nQ → Utilities → Jeff Mochila\n\nA map with a navmesh is required for navigation.\n\nSupports both single-player and multiplayer with friends.\n\nRussian and English languages are supported.\n\nJeff's model, the chainsaw, its sounds, and the sunglasses are included with the addon.\n\nStay safe. And leave other people's watermelons alone.\n\nIf you enjoyed the addon, leave a rating and add it to your favorites — it helps other players find Jeff.\n\nAlthough usually, Jeff finds everyone himself.\n\nAuthors of the Original Model\n\nJeff the Killer — original model and its authors\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=3708913414",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198420822308",
          "link": "https://steamcommunity.com/profiles/76561198420822308/"
        }
      ],
      "tags": [
        "Addon",
        "NPC",
        "Fun",
        "Roleplay"
      ],
      "image": "https://images.steamusercontent.com/ugc/15743269905119860726/630E0B5AD62560FDB275B1C128798B5EAA89BD12/",
      "file_size_bytes": 8985488,
      "file_link": null,
      "created_at": "2026-09-14T19:17:42Z",
      "updated_at": "2026-09-20T15:03:36Z",
      "subscribers": 4163,
      "favorites": 705,
      "lifetime_subscribers": 4920,
      "lifetime_favorites": 717,
      "views": 8125,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801928964,
      "title": "Combine Data Transit",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801928964",
      "description": "Uploaded with gmpublisher\n\nThis Combine data transit node is but one of hundreds that help send and receive colossal amounts of data between Citadels. When two signals are inbound large amplification brackets are moved into position to help remove signal attenuation.\n• AI/Navmesh support.\n• Two energy ball emitters so you can throw balls at stuff you don't like.\n• Custom props to throw at people/NPCs.\n• An admin room where u can toggle on or off the beams. (Cannot toggle while beams are active).\n• Two Big Beams that hurt.\n\nThis was inspired by the map, The Bridge in the Abyss (link below), but somewhat smaller and not in a abyss. This map also uses amazing Combine props created by Xonoxt (links below). The map was gonna get flooded with radiation each time the beams turn on but that was deemed annoying.\n\nThe Bridge in the Abyss by DerNachtSky\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=3281683989\n\nAmazing Combine Props made by Xonoxt:\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=3657555001\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=3615660322\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=3751527672",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198027840808",
          "link": "https://steamcommunity.com/profiles/76561198027840808/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Scenic",
        "Addon",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/10541896893881110571/DFB1B194311B9BC85F73624D20BEC1B7609A5F2C/",
      "file_size_bytes": 174307978,
      "file_link": null,
      "created_at": "2026-09-15T02:18:06Z",
      "updated_at": "2026-09-18T23:19:22Z",
      "subscribers": 1161,
      "favorites": 413,
      "lifetime_subscribers": 1384,
      "lifetime_favorites": 417,
      "views": 3626,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801822402,
      "title": "Left 4 Dead Pickable Items ( BETA )",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801822402",
      "description": "I aways thought it was weird that nobody has made something for the pickable items in L4D1-2 , oxygen tanks and whatever..? Well heres it is\n\nBTW you need to spawn them first to pick them up , they aren´t SWEPS dude!\nPress E to pick up also\n\nAlthough the base entities models , materials , sounds & particles effects come bundle inside this addon , please install and mount L4D2 as failure proof plan , specially when it comes to very specific things that gmod seems to freakout over\n( Missing sounds to be added, broken viewmodels & particle effects bugging out )\n\nThis addon aims to replicate the pickable items you see in L4D1-2 , you can pick them up , toss them and even shove if you desire so , each item have their properties translated as faithly as possible to their L4D1-2 behaivors\n\nTheres beytah versions of these items in-case you want something more dark and gritty\nThey aren´t carryable but they function the exact same as retail release versions\n\nExample:\n\n--- > The Oxygen Tank makes a gas leak sound before exploding\n---- > The Propane Tank explode right away if damaged at all\nAlthough theres no way to recreate the gascan \"inferno\" that spawns after you blow up one without using addons like vFire , theres a rough aproximation... Not %100 perfect but it comes close to replicate the fire spread without needing vFire installed , if you want something more accurate then install Vfire\n\nPlease be aware that this addon is on a testing phase there might be a couple of ERRORS here and there , please let me know about them\n\nTAGS ( ignore )\nL4D1\nL4D2\nBeta\nroleplay\nrealism\nentity\nSWEPs\nweapon\nCSS\nhalf-life1\nhalf-life2",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199142971310",
          "link": "https://steamcommunity.com/profiles/76561199142971310/"
        }
      ],
      "tags": [
        "Addon",
        "Roleplay",
        "Realism",
        "Weapon"
      ],
      "image": "https://images.steamusercontent.com/ugc/15961003294451199971/497176540DF7299F2AC8C43AD6C0F4801A3057C4/",
      "file_size_bytes": 15370346,
      "file_link": null,
      "created_at": "2026-09-14T21:16:14Z",
      "updated_at": "2026-09-15T20:21:55Z",
      "subscribers": 2241,
      "favorites": 660,
      "lifetime_subscribers": 2779,
      "lifetime_favorites": 670,
      "views": 4448,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801998124,
      "title": "Garry's Warfare - Sandbox Ready Gamemode",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801998124",
      "description": "This is not a real gamemode! This is a fake gamemode/minigame that can be played on any map on sandbox mode.\n\n- Maps need to have AI nodes and navmesh for the combines to spawn properly\n\nInstructions\n\n- Press \"P\" (default keybind, configurable) to enter the main menu\n- Select modes under quickplay and once done, hit Quick Play!\n- You can cancel the \"match\" during finding match and match found.\n- Use the mw_mm_cancel convar to cancel the match.\n\n=========================================================================\n\nGamemodes\n\n- Last Light\nSurvive waves of combine enemies before the helicopter exfil arrives.\nFail to exfil or die during combat, you'll fail the objective.\n- Helicopters have a healthbar, once it \"dead\" then the heli will take off and leave you.\nDO NOT PLAY THIS MODE ON INDOOR MAPS!\n\n- Domination\nCapture and defend capture points to win.\n\n- Hostile Infiltration\nSurvive waves of Combines to win. Kill or be killed!\n\nFeatures\n\n- Combine AI now has a nextbot-style player finding system.\n- Complex AI system for domination.\n\nAll of these are configurable in game!\n\nSpawnmenu > Options > MW Matchmaking\n\nExisting HUDs might be incompatible with the combat HUD on this addon. Be sure to disable some HUD elements in this addon's settings\n\nDo not put VJ Base NPCs in the settings' \"mw_mm_enemy_types\" but using this with VJ Base installed is generally safe and will not break VJ Base addons.\n\nKnown Bugs\n\n- The helicopter might land indoors on some occasions and it's a limitation unfortunately. Nothing I could do about it. Last Light mode is best to play on outdoor maps.\n\nCredits to Hari for the Exfil [Restored] addon\n\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=2792953946\n\nBug reports are helpful to me but don't be an ass about it in the comments, thanks :)",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198853202104",
          "link": "https://steamcommunity.com/profiles/76561198853202104/"
        }
      ],
      "tags": [
        "Gamemode",
        "Roleplay",
        "Realism",
        "Addon"
      ],
      "image": "https://images.steamusercontent.com/ugc/16757158639843535846/9AB0123BD14B4D9487A91307CA6A6BCAF5B72151/",
      "file_size_bytes": 212182002,
      "file_link": null,
      "created_at": "2026-09-15T06:52:34Z",
      "updated_at": "2026-09-19T18:52:59Z",
      "subscribers": 1446,
      "favorites": 1137,
      "lifetime_subscribers": 1840,
      "lifetime_favorites": 1148,
      "views": 9158,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3803469767,
      "title": "Vanilla Styled Arsenal - STANDALONE SWEPs",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3803469767",
      "description": "\"There are many like them, But these are mine.\"\n\n5 all new weapons that fit into the HL2 aesthetic! Balanced (Somewhat) for regular campaign gameplay and battles with NPCs!\n\nMORE WEAPONS COMING SOON! (if multo continues to make them!)\n\nPLEASE READ: ITS ABOUT THE HEV SUIT HANDS/INVISIBLE RIGHT HAND.\n\nBETTER C_HANDS ARE COMING NEXT UPDATE!\n\nThe reason why they have HEV suit hands right now is due to the fact they dont have right hand bones, therefore i cannot bonemerge the right hand to them unless i add them. I NOW KNOW HOW TO GIVE THEM RIGHT HANDS!!!! I'm working on them RIGHT NOW!!!!!!!\n\nPlease be patient though, as properly porting weapons with working c_hand animations takes time and effort.\n\nWEAPON TECHNICAL INFO FOR NERDS\n\nAK-47 (SMG Ammo)\n18 DMG | ~545 RPM | 30 Rounds | Secondary: Grenade Launcher\nUpgrade to the SMG1. Slower firing speed yet much higher single-bullet damage and stronger recoil.\n\nM16 (SMG Ammo)\n14 DMG | 3-Round Burst (800 RPM intra-burst, requires trigger pull for each burst) | 30 Rounds | Secondary: Long Range Grenade Launcher\nUpgrade to the SMG1. Much easier to handle due to its 3-round burst, Made for mid to long range engagements.\n\nXM8 (AR2 Ammo)\n15 DMG | 600 RPM | 35 Rounds | Secondary: Optic Scope\nSide-grade to the AR2. Has a scope instead of a energy ball launcher.\n\nFort-12 (Pistol Ammo)\n11 DMG | 400 RPM | 12 Rounds | Secondary: None\nSide-grade to the 9mm Pistol. Has automatic fire by default, Serves as a stand-in for HL1's Glock alt fire.\n\nDesert Eagle (357 Ammo)\n32 DMG | 150 RPM | 7 Rounds | Secondary: Aim Zoom\nSide-grade to the .357 Revolver. Has a bit lower damage but has the ability to aim, Serves as a stand-in for HL1's Revolver.\n\nCONVARS\n\nvsa_enable_npc_weapons 1 - enables or disables npcs spawning with the weapons\n\nvsa_enable_world_spawns 1 - enables or disables the weapons spawning in the world\n\nvsa_npc_damage_scale 1 - damage scaling for npcs (hopefully shouldnt need this but its here for anyone to mess with)\n\nvsa_player_damage_scale 1 - damage scaling for players, should only be used for pvp or useful if you have a lot of other op weapons installed\n\nCredits:\n\nModels and Animations - multo\nMe - Porting to GMOD, Coding + Spawnmenu icon :3\nJivy - I took the scope overlay from their OICW.\n\nOriginal HL2 Mods!\n\nalso if you like this mod please rate it, its not much but it does motivate me to make more cool mods and hopefully pushes me to make higher quality stuff :3\n\ntags...\ndark n griddy, weapons, rifles, vanilla, HL2, half life, XM8, M16, AK47, npcs, grenade launcher, GP-25, M203",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199297537179",
          "link": "https://steamcommunity.com/profiles/76561199297537179/"
        }
      ],
      "tags": [
        "Roleplay",
        "Fun",
        "Realism",
        "Addon",
        "Weapon"
      ],
      "image": "https://images.steamusercontent.com/ugc/11467882296857688488/A27994B35ED6BBF03457B9AC1E3EDD5DC9FD256E/",
      "file_size_bytes": 12952278,
      "file_link": null,
      "created_at": "2026-09-17T23:01:41Z",
      "updated_at": "2026-09-21T07:39:28Z",
      "subscribers": 6253,
      "favorites": 2413,
      "lifetime_subscribers": 8445,
      "lifetime_favorites": 2448,
      "views": 16378,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802255908,
      "title": "Pick-Six - The Multi-Ammo Revolver",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802255908",
      "description": "Six Chambers, Fifty Ways to Ruin Someone's Day\n\nThe Pick-Six is a revolver that can do nearly anything. Features 50 different rounds each with unique effects. Some more balanced than others.\n\nCONTROLS:\n\nHold R to bring up the Ammo menu, you can choose rounds or empty the cylinder from there and unequip the gun from there.\n\nRight click will randomly select a set of bullets, small chance for a combo preset.\n\nTapping R will reload the last set of ammo you had.\n\nScrolling will roll the cylinder allowing you to change what round is selected in the current set of ammo\n\nSome ammo types will require m1 to be held instead of tapping.\n\nMiddle mouse will fan the hammer and release all held rounds rapidly but overwhelm the gun causing it go on cooldown for 30 seconds.\n\nAmmo Types (50)\n• Acid: Spread shot that leaves a bubbling corrosive puddle that damages anything standing in it.\n• Balloon: Ties a party balloon to a prop or ragdoll so it floats upward. More balloons lift faster. Shoot the balloon to pop it, or press E to untie it.\n• Black Hole: Opens a singularity that drags in props, players, NPCs and projectiles and crushes whatever reaches the core.\n• Blaster: A glowing energy bolt projectile with a bright trail. 60 damage on a direct hit.\n• Boomerang (hold): Throws the revolver itself. It homes in on a target, hits it and flies back to you. Hold for 2.5s to chain through up to 5 enemies before it returns.\n• Cannonball: A massive iron ball fired at high speed that flattens whatever it hits and keeps rolling.\n• Charge (hold): Charge up and release for an explosion sized to the charge. A full charge is enormous, but the barrel smokes and locks for up to 15 seconds.\n• Classic: A plain, hard-hitting revolver round.\n• Firework: A sputtering rocket on an erratic path that bursts into a shower of colorful sparks.\n• Flamer (hold): A stream of fire that ignites and burns everything in front of you.\n• Friend: Spawns an armed rebel soldier who follows you and fights for you.\n• Frost: Freezes a player or NPC solid for a few seconds, unable to move or act.\n• Fuck Off: Teleports whatever it hits (players, NPCs, props, vehicles) to a random spot on the map.\n• Grapple (hold): Hooks a surface or object and reels you in. Release to let go.\n• Grav-Field: Creates a low-gravity bubble you can float and swim through.\n• Grenade: A lobbed, bouncing frag grenade.\n• Grow: Makes the target 25% bigger. Stacks.\n• Gun: Throws a mini revolver that hovers in place and fires random ammo types on its own.\n• Hose (hold): A high-pressure water stream that shoves things around and puts out fires.\n• Kinetic: Instant hitscan fling that launches the target hard away from you.\n• Laser (hold): A continuous damaging beam. Overheats after 6 seconds of fire.\n• Levitation: The target loses gravity, gently rises and hovers.\n• Lightning: Shocks the target and arcs to other nearby targets.\n• Magnetic: Plants a magnetic pole that yanks nearby metal props and mechanical NPCs together.\n• Medic (hold): A healing beam: 30 HP per hold, overheals up to 2000. Hold SHIFT to heal yourself.\n• Meteor: Marks the spot and, after a short warning, drops a flaming meteor on it.\n• Minigun (hold): Spins up the cylinder and fires a continuous stream of bullets.\n• Physgun (hold): Grab and move props and NPCs like the Physics Gun. Scroll for distance, E + mouse to rotate, right-click to freeze.\n• Prop: Prop cannon: launches a random physics prop.\n• Pulse: Fires a bouncing Combine pulse ball that dissolves what it hits.\n• Punch: Launches a giant boxing glove that sends targets flying.\n• Railgun: A piercing beam that hits everything along its line. The barrel smokes afterwards.\n• RC: Ride a steerable rocket with a mounted gun that fires on its own. E or right-click to detonate.\n• Ricochet: Bounces off surfaces and between targets, hurting everything along the way.\n• Shield: Projects an energy sphere that keeps everything outside out, including bullets.\n• Shockwave: A radial blast that knocks everything back without damage.\n• Shotgun: A wide, flat pellet fan that punches through targets.\n• Shrink: Makes the target 25% smaller. Stacks.\n• Statue: Turns players and NPCs into statues. Props stop dead and become massively heavy. Vehicles are permanently disabled.\n• Teleportation: Teleports you to where the shot lands. Your aim phases through thin walls.\n• Time: Freezes a physics object in time, then lets it carry on with its old momentum. Time bullet currently doesn't do anything to NPCs or players let me know what it should do in comments\n• Transform: Turns the target into a random prop. NPCs and players change back after 10 seconds.\n• Beacon: Fires a pillar of light into the sky that zaps every player on the map (and nearby NPCs) for 5 damage and marks them with beams that track them through walls for 8 seconds.\n• Bolt: Fires a Half-Life 2 crossbow bolt. 100 damage, and it sticks into walls and props.\n• Gun Game: Gives the target a random weapon and switches them to it. Hitting the ground or a prop spawns the weapon there instead.\n• Light: Makes players and NPCs glow brightly for 15 seconds. Hitting a prop or the map hangs a working lamp there for 1 minute.\n• Point Blank: A short-range blast that launches everything in front of you away. Much stronger than Shockwave, no damage.\n• Thruster: Straps a full-power thruster onto a prop for 3 seconds. Hitting the ground plants a burning thruster, and hitting a player or NPC sets them on fire.\n• Knockdown: Ragdolls a player or NPC and throws them back. They get up after a second. Props just get a shove.\n• Landmine: Plants a proximity mine that arms after 1.5 seconds and blows up whoever walks near it. Your own mines ignore you, and shooting one sets it off.\n\nCombo Presets\n\nEvery Random roll has a small chance (3% by default) to load a hand-built combo instead. Can be adjusted in the option section of the spawn menu. I would list them but I think its more fun to discover on your own :)\n\nNotes\n• Uses the Half-Life 2 .357 model and base game sounds, so no extra content is require it can work even if only the host has it installed.\n• Full admin settings found in options, comment if you'd like any new configs created\n• inspired by the everything revolver mod from teardown, originally made for my personal use decided to publish once it was pretty feature complete\n• Found a bug or have an idea for a new round or combo? Leave a comment below!",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198320826609",
          "link": "https://steamcommunity.com/profiles/76561198320826609/"
        }
      ],
      "tags": [
        "Addon",
        "Weapon",
        "Fun",
        "Cartoon"
      ],
      "image": "https://images.steamusercontent.com/ugc/14909778423651882720/FBEF4744DE968DABAA24BF4CD3C208C299944A70/",
      "file_size_bytes": 1270260,
      "file_link": null,
      "created_at": "2026-09-15T18:17:56Z",
      "updated_at": "2026-09-17T21:43:04Z",
      "subscribers": 3207,
      "favorites": 669,
      "lifetime_subscribers": 3676,
      "lifetime_favorites": 678,
      "views": 6603,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802621529,
      "title": "[Golems & Giants] Forest",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802621529",
      "description": "This pack contains tree giants and tree parts that I cut up ages ago from TheMask's Super Pack.\nThought of doing more golem stuff but instead of doing it in-game I thought I'd make actual ragdolls. Currently includes:\n\n[Ancient Canopy]:\n*Wilfrauth\n*Adalkrass\n*Fremendyr\n*Dagurn\n*OG tree models and cut up parts\n\nUse the Advanced Bone Tool or Ragdoll Mover Tool to pose the extra bones:\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=279079869&searchtext=advanced+bone+tool\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=104575630&searchtext=ragdoll+mover\n\nCredits:\n>TheMask's Scenebuild Megapack for the base models.\n\n>Everyone else at the \"Metal Gay Sans: Revengeance\" discord server for everything else.\n\ntags:\nGG Golem Golems Giant Giants Forest Tree Trees Ragdoll SBMP TheMask Props",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198350463630",
          "link": "https://steamcommunity.com/profiles/76561198350463630/"
        }
      ],
      "tags": [
        "Realism",
        "Roleplay",
        "movie",
        "Addon",
        "Model"
      ],
      "image": "https://images.steamusercontent.com/ugc/12538187699901458329/B3C646C4259FA22BAD39488501A0696A1FAC9F77/",
      "file_size_bytes": 74470172,
      "file_link": null,
      "created_at": "2026-09-16T13:00:47Z",
      "updated_at": "2026-09-18T20:35:06Z",
      "subscribers": 1131,
      "favorites": 553,
      "lifetime_subscribers": 1485,
      "lifetime_favorites": 563,
      "views": 7724,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3804938982,
      "title": "Somewhere_in_Yugoslavia",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3804938982",
      "description": "A composite image of the Yugoslav wars of the 1990s.\nThe map features:\n\nAI nodes\nSpawn and teleports\nNAV mesh\natmosphere\nInteriors\n\nIf a war crime were a map.\n\nyugoslavia war city town battle bosnia croatia serbia kosovo tank btr ww2 ww1 zcity rp\ntito vojevodina 1991 1990 1992 93 94 95 SRPSKA KRAJINA",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199230362916",
          "link": "https://steamcommunity.com/profiles/76561199230362916/"
        }
      ],
      "tags": [
        "Fun",
        "Realism",
        "Scenic",
        "Addon",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/15665741325266771284/ECF3D68294223C2AF181B0996A1559C4B11E79B7/",
      "file_size_bytes": 433691537,
      "file_link": null,
      "created_at": "2026-09-20T09:50:56Z",
      "updated_at": "2026-09-20T09:50:56Z",
      "subscribers": 2720,
      "favorites": 768,
      "lifetime_subscribers": 3109,
      "lifetime_favorites": 780,
      "views": 4576,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801818445,
      "title": "College Freaks",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801818445",
      "description": "Uploaded with gmpublisher\n\nThe citizen head survivors are now in GMOD!\n\nRAGDOLLS ONLY and theres no face flexes so you'll probably have to head hack some heads on to make them smile.\n\nL4D2 Versions: https://steamcommunity.com/sharedfiles/filedetails/?id=3797215930, https://steamcommunity.com/sharedfiles/filedetails/?id=3798601400, https://steamcommunity.com/sharedfiles/filedetails/?id=3799941888\n\nhawk tuah",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199454412221",
          "link": "https://steamcommunity.com/profiles/76561199454412221/"
        }
      ],
      "tags": [
        "Roleplay",
        "Fun",
        "Realism",
        "Addon",
        "Model"
      ],
      "image": "https://images.steamusercontent.com/ugc/13460759023817725351/E271A791101E9D64254B9A1A6B17FAAFC2E4A436/",
      "file_size_bytes": 109973661,
      "file_link": null,
      "created_at": "2026-09-14T21:08:11Z",
      "updated_at": "2026-09-14T23:05:02Z",
      "subscribers": 868,
      "favorites": 692,
      "lifetime_subscribers": 1166,
      "lifetime_favorites": 711,
      "views": 7423,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3804075406,
      "title": "RP Midtown  v3",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3804075406",
      "description": "Welcome to Midtown v3!\n\nThis update brings several revised building interiors and environmental detailing improvements throughout the map.\n\nA lot of new stuff to explore and secrets to discover, enjoy!",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198008970846",
          "link": "https://steamcommunity.com/profiles/76561198008970846/"
        }
      ],
      "tags": [
        "Roleplay",
        "Scenic",
        "Realism",
        "Addon",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/10347544620055085666/06A1A1658D5A7E4540CF77DCBBB085D9427F7690/",
      "file_size_bytes": 231406908,
      "file_link": null,
      "created_at": "2026-09-19T01:14:23Z",
      "updated_at": "2026-09-19T23:41:52Z",
      "subscribers": 1110,
      "favorites": 297,
      "lifetime_subscribers": 1340,
      "lifetime_favorites": 301,
      "views": 2787,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3803438002,
      "title": "Day Of Defeat Citizen Playermodel",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3803438002",
      "description": "Day Of Defeat American Soldier But In Citizen Clothes.\n\nUpcoming Updates:\n\nChange Playermodels Hands (NOT C_HANDS BECAUSE I ALREADY DID THOSE) To Dod Hands.\n\nNpcs.\n\nMore To Come...",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199032472702",
          "link": "https://steamcommunity.com/profiles/76561199032472702/"
        }
      ],
      "tags": [
        "Fun",
        "Comic",
        "Roleplay",
        "Addon",
        "Model"
      ],
      "image": "https://images.steamusercontent.com/ugc/15786684105255291778/716439F6D2E9469946B0C98AE8FB63AFDB86E621/",
      "file_size_bytes": 7196429,
      "file_link": null,
      "created_at": "2026-09-17T21:36:37Z",
      "updated_at": "2026-09-19T16:00:00Z",
      "subscribers": 363,
      "favorites": 305,
      "lifetime_subscribers": 445,
      "lifetime_favorites": 309,
      "views": 3962,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801628931,
      "title": "Postal 2 Suburbs",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801628931",
      "description": "Postal 2 — Suburbs\n\nThis is my recreation of the Suburbs areas from Postal 2, rebuilt in the Source Engine for Garry’s Mod.\n\nThe map combines Suburbs 1, Suburbs 3 and the Library into one playable map.\n\nBecause Postal 2 and Source use completely different engines, some small changes had to be made to make everything work properly inside one map.\n\nOne of the tunnels near the Library had to be removed because the Library would otherwise not fit correctly into the combined layout. Apart from changes like this, I tried to stay as close to the original maps as possible.\n\nFeatures\n• Suburbs 1\n• Suburbs 3\n• Library\n• Multiple original Postal 2 areas combined into one map\n• Original-style textures and environment\n• Layout kept as close to Postal 2 as possible\n\nMore Postal 2 maps may come in the future.\n\nIf you notice any bugs, missing textures or other issues, feel free to leave a comment.\n\nPostal 2 and the original assets belong to Running With Scissors and their respective owners.\n\nIf you want to support me, consider a tip!\n\nhttp://paypal.me/RLRP976",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198813083552",
          "link": "https://steamcommunity.com/profiles/76561198813083552/"
        }
      ],
      "tags": [
        "Roleplay",
        "Fun",
        "movie",
        "Addon",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/12189958266409844434/C323C3E148913D609B368C08819B86379E6D9651/",
      "file_size_bytes": 593088388,
      "file_link": null,
      "created_at": "2026-09-14T15:00:31Z",
      "updated_at": "2026-09-20T19:02:19Z",
      "subscribers": 22261,
      "favorites": 3592,
      "lifetime_subscribers": 27646,
      "lifetime_favorites": 3646,
      "views": 34231,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3800362503,
      "title": "Photography System",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3800362503",
      "description": "The addon to fulfill all of your photographical dreams.\n\nFeatures\n• Photo Camera that allows you to take polaroid-like photos.\n• Conspiracy Board that you can pin photos on, move and resize them, connect them with strings, and add text in various colors and sizes.\n• Photo Suitcase that allows you to easily collect, store and carry many photos.\n• Printer that allows you to print photos in different sizes from the internet, from a folder on your computer, or even from nearby scanners.\n• Scanner that allows you to scan photos (you can then print them using a nearby printer).\n• Paintings that you can create using the Painting Maker (functions like a printer).\n\nEverything is fully compatible with saves and dupes!\n\nThere are currently 3 different photo sizes (small, medium and large). When taking a photo with the photo camera, it will create a small photo - you can then scan it using a scanner, and then put a printer nearby and use it, to print it in medium or large sizes. You can also use the painting maker to make a pretty large painting out of the photo.\n\nThe printer also allows you to print images from the internet - to do that, paste a direct link to the image into the URL field and load the photo. To get the direct link to an image in a browser, you can usually right click it and then click \"Copy Image Link\". There are no website restrictions - the photo will be downloaded by your computer and then transferred to the server.\n\nThe printer also allows you to print photos from a custom folder - this folder is GarrysMod/garrysmod/data/photography/custom. This folder will automatically include all images you previously downloaded.\n\nThe painting maker functions identically to the printer, except it creates paintings instead of photos.\n\nOnly jpg and png photos are supported - gifs will just display their first frame.\n\nInspired by Investigation System\n\nThis addon was hugely inspired by the Investigation System addon and created with the permission of its author. In fact, it initially started as a simple edit of that addon, but grew into a complete addon of its own. Many ideas and UI designs were taken from that addon. But the code was written entirely by me, TooManyCharacter.\n\nCopyright Disclaimer\n\nI've worked for a really long time on this addon, so I just don't want my efforts to get stolen.\nYou may only use content from this addon non-commercially, and you must clearly give credit to me on the front page of your creations using my code. I reserve my right to strike down any content using my code in a manner that is not compatible with free use (for instance, blatant reuploads).",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198124838124",
          "link": "https://steamcommunity.com/profiles/76561198124838124/"
        }
      ],
      "tags": [
        "Addon",
        "Entity",
        "Fun",
        "Roleplay"
      ],
      "image": "https://images.steamusercontent.com/ugc/13345294109553517364/AC0C9C04404542929EECF60F01C28E2654D7DBAA/",
      "file_size_bytes": 1141557,
      "file_link": null,
      "created_at": "2026-09-12T17:06:04Z",
      "updated_at": "2026-09-21T06:09:19Z",
      "subscribers": 8457,
      "favorites": 1945,
      "lifetime_subscribers": 9992,
      "lifetime_favorites": 1968,
      "views": 14225,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3803748972,
      "title": "Map Sweepers | Additional Extractions",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3803748972",
      "description": "MAP SWEEPERS: EXTRACTION PACK\n\nv1.1 — Ten new ways to leave the battlefield.\n\nAn expansion for the Map Sweepers gamemode: 10 new extraction types, each with its own models, sounds, objectives, HUD and timers. The stock extraction stays in rotation and is tuned by weight.\n\nNew extraction types\n• Cargo Helicopter — secure and hold the landing zone, wait for touchdown, get aboard. Rotor wash makes the LZ a bad place to stand.\n• Fulton Tech — hook onto the recovery rig, raise the balloon and hold on until the plane arrives. Drift too far and the line snaps.\n• Gunship UH-60 — a Black Hawk with two M134 door guns sweeps the zone while the squad boards.\n• Military APC — the L4D APC pushes through the streets to your pickup point. Stay out of its way.\n• Sky Lift — hack the anchor terminals, step onto the platform and ride the beam up.\n• Escape Pods — pods drop across the sector. Unlock one, climb in and launch.\n• Earth Drill — a boring machine surfaces at the site. Haul fuel canisters, fill the tank, board the cabin and burrow out.\n• Survival Bus — hold the pickup point while the bus pushes through the streets. Get in when it stops. (new in v1.1)\n• Cargo VTOL — the VTOL drops in with its turret hot. Wait for the ramp and walk on. (new in v1.1)\n• AH-50 Transport — the passenger AH-50 sets down and the squad climbs aboard. (new in v1.1)\n\nAlso included\n• Last chance — a failed evac still gets one more flight: a new zone and less time.\n• Fallback — if the transport fails to reach the site, emergency extraction kicks in and mission progress is saved.\n• Markers and HUD — world objective markers, boarding counters, departure countdowns and tips.\n• Russian and English localization.\n\nServer settings\n• ms_exfil_enable 0/1 — turn the extra extraction types off entirely.\n• ms_exfil_force — force a type: default, helo, fulton, apc, bus, skyhook, blackhawk, ah50, vtol, pods, drill.\n• ms_exfil_weight_* — per-type weight in the random rotation, 0 disables: default, helo, fulton, apc, bus, skyhook, blackhawk, ah50, vtol, pods, drill.\n• ms_exfil_lastchance 0/1 — turn the last-chance flight off.\n• ms_exfil_debug 1 — routes and diagnostics.\n\nRequirements\n• Map Sweepers gamemode (v1.2 or newer).\n• A map with a navmesh and nodegraph.\n• Server-side addon; clients download models and sounds from the server.\n\nLinks\n• Discord — community and bug reports\n• Boosty — support the developer\n\nThanks to Octantis Addons for Map Sweepers.",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198201651767",
          "link": "https://steamcommunity.com/profiles/76561198201651767/"
        }
      ],
      "tags": [
        "Fun",
        "Realism",
        "Scenic",
        "Addon",
        "Vehicle"
      ],
      "image": "https://images.steamusercontent.com/ugc/14556929897993276729/CA2DBDA6743BA567D1F81835A009C26AF2714B17/",
      "file_size_bytes": 669989337,
      "file_link": null,
      "created_at": "2026-09-18T14:00:36Z",
      "updated_at": "2026-09-19T15:24:49Z",
      "subscribers": 1211,
      "favorites": 482,
      "lifetime_subscribers": 1476,
      "lifetime_favorites": 485,
      "views": 4179,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3804197233,
      "title": "A.S.K.Y.A. s' L4D2 Blood & Gore FX",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3804197233",
      "description": "Present by A.S.K.Y.A.\n\nSorry for a long time not have new addons. I have done some projects and not release yet, these things spend me 2-3 months to be done. This is one of them.\n\nThis is a L4D2-styled gore/gib system, almost recreated the original game's gibbing system. Compared to other addons, it is very stable and has low overhead. And it also do some NaN protect for Havok. Therefore, it basically won't crash whole game.\n\nInclude: dismemberment, wound models, gut bursts, eye gibbing and burn charring — all broadcast server-side, visible to every player in sync.\n\nFeatures\n• Physics-accurate dismemberment: per-bone hit detection via collision raycasts — arms, legs and heads can be torn off piece by piece, with blood bursts and matching stump wound models\n• Ammo-aware gib calculation: each ammo type (pistol, SMG, AR2, buckshot, sniper, .357, grenades...) and damage type has its own gib multiplier and minimum damage; weapon classes are auto-matched to ammo types, and excess damage beyond the threshold raises the dismember chance\n• Authentic L4D2 wound models: torso chunks, half-body pieces and limb stump caps, picked by damage type (bullet / blast / slash)\n• Bone-grafted particles: every persistent effect (bleeding, dripping, guts) is parented to the exact hit bone — NPCs walking, ragdolls being kicked or dragged never leave the trail behind\n• Independent behavior for zombies vs regular NPCs: zombie NPCs whose legs are gibbed collapse into torso zombies that keep crawling; losing both arms strips their melee attack and halves their damage\n• Regular NPCs react differently: leg gibs will kill them, arm gibs force weapon drops and cause heavy bleeding\n• Gut bursts: torso hits can shred the intestines; severed chunks keep bleeding and pooling on the ground\n• Eye gibbing: headshots pop eyes in stages, hollowing out the socket\n• Burn overlay: ignited NPCs and ragdolls char black over time\n• Blood decals, wall sprays and pooling on the floor\n• High-explosive damage can gib a whole body: torso chunks plus all four limbs\n• Full BSMod death-animation compatibility — wounds transfer to the corpse ragdoll automatically\n• Performance budgets: per-frame work caps, particle token bucket and duplicate-effect dedup keep large NPC battles smooth\n\nConVars\n\ngib_l4d2_enable 1 master switch\ngib_l4d2_livegib_enable 1 allow limb gibs on LIVING npcs\ngib_head_l4d2_dmgthreshold 25 head gib threshold\ngib_limb_l4d2_dmgthreshold 10 limb gib threshold\ngib_l4d2_guts_chance 40 gut burst chance (%)\ngib_l4d2_fullbody_dmgthreshold 160 full-body gib threshold\ngib_l4d2_bloodfx_quality 2 particle quality 0-2\ngib_l4d2_guts_duration 45 gut bleed duration (s)\ngib_l4d2_burnoverlay 1 burn overlay\ngib_l4d2_eyegib_enable 1 eye gibbing\n\nYou don't need to mount or subscribe L4D2 assets\n\nCooperates with BSMod death animations and the ragdoll system\n\nHave fun! Thanks for support!\n\nCredits\n\nModels & Particles - Valve\nMe - Coding and debugging\nMEDIC - Original eye gore effect\navast windows - Original wounds bonemerge system\n\nTags: dismemberment, gib, gore, wound, blood, l4d2, left 4 dead",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198960741140",
          "link": "https://steamcommunity.com/profiles/76561198960741140/"
        }
      ],
      "tags": [
        "Fun",
        "movie",
        "Realism",
        "Addon",
        "Effects"
      ],
      "image": "https://images.steamusercontent.com/ugc/17801160185704541208/8CB4DE5F628B4ED4AE467A606F38A84537CBD382/",
      "file_size_bytes": 89936415,
      "file_link": null,
      "created_at": "2026-09-19T07:14:20Z",
      "updated_at": "2026-09-21T13:27:24Z",
      "subscribers": 1853,
      "favorites": 915,
      "lifetime_subscribers": 3526,
      "lifetime_favorites": 939,
      "views": 5883,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802098306,
      "title": "Official - Double Action: Boogaloo",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802098306",
      "description": "A map taking place in a Security Office where an action shootout is occurring, taken from the online game Double Action: Boogaloo made by Double Action Factory\n\nFeatures:\n• AI Nodes\n• Navmesh\n• HDR\n\nTags: dab fear f.e.a.r james bond pmc contractor wars close quarters arena npc wars trepang2 trepang 2 hood irony TDM Combine Assault nZombies CQB realism deathmatch homigrad z-city hood irony\n\nCREDITS:\nDouble Action Factory for Map and Assets",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198812522374",
          "link": "https://steamcommunity.com/profiles/76561198812522374/"
        }
      ],
      "tags": [
        "movie",
        "Scenic",
        "Realism",
        "Addon",
        "map"
      ],
      "image": "https://images.steamusercontent.com/ugc/17023654985959485231/59E7A30BCAD2937B9B72561B5808F6311575D020/",
      "file_size_bytes": 82057554,
      "file_link": null,
      "created_at": "2026-09-15T12:48:07Z",
      "updated_at": "2026-09-15T12:48:07Z",
      "subscribers": 1529,
      "favorites": 320,
      "lifetime_subscribers": 2010,
      "lifetime_favorites": 326,
      "views": 3308,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802035573,
      "title": "Source-like Footsteps Sounds Mixtape",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802035573",
      "description": "Almost like Half-Life 2, but not quite!\n\nCheck the youtube video for preview!\n\nA personal collection of footstep sounds from various games mixed with default HL2 ones.\n\nGames I borrowed sounds from:\nBlack Mesa\nUnderhell\nSCP Containment Breach\nCS:CZ Deleted Scenes\nWatching Paint Dry: The game\n\nUploaded with gmpublisher",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198252942184",
          "link": "https://steamcommunity.com/profiles/76561198252942184/"
        }
      ],
      "tags": [
        "Realism",
        "movie",
        "Roleplay",
        "Addon",
        "Effects"
      ],
      "image": "https://images.steamusercontent.com/ugc/12688654182025004208/07B06B1D993DBF57BD25228B2FC207A8D97E8EE6/",
      "file_size_bytes": 9719975,
      "file_link": null,
      "created_at": "2026-09-15T09:36:41Z",
      "updated_at": "2026-09-15T09:36:41Z",
      "subscribers": 367,
      "favorites": 173,
      "lifetime_subscribers": 503,
      "lifetime_favorites": 177,
      "views": 1193,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802270579,
      "title": "TF2: L'Observateur",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802270579",
      "description": "Je te vois\n\nFeatures:\n\n-Two Cosmetic prop\n-Two Skins\n-Paintable(Requires TF2 Hat Painter & Crit Glow Tool)\n-Facial Flexes(Requires Cosmetic Faceposer Fix)\n--------------------------------------------------------------------\n\nRequirements\n\nRequires Bonemerge Tool, Easy Bonemerge Tool or Advanced Bonemerge Tool\nRequires TF2\n--------------------------------------------------------------------\nOriginal upload of L'Observateur on TF2 Workshop\n--------------------------------------------------------------------\n\nCreators\n\nEarl de Darkwood\nZoraKirby\n--------------------------------------------------------------------\nUploaded to Gmod Workshop by Me",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198050153020",
          "link": "https://steamcommunity.com/profiles/76561198050153020/"
        }
      ],
      "tags": [
        "Addon",
        "Cartoon",
        "Model"
      ],
      "image": "https://images.steamusercontent.com/ugc/12384535230744878590/27379AA094CF0C7B86ABA5D7CFE8B0ADA2B89B3E/",
      "file_size_bytes": 3334405,
      "file_link": null,
      "created_at": "2026-09-15T18:45:36Z",
      "updated_at": "2026-09-15T18:45:36Z",
      "subscribers": 643,
      "favorites": 170,
      "lifetime_subscribers": 768,
      "lifetime_favorites": 172,
      "views": 2893,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3803722029,
      "title": "[MW Base] Modern Warfare 4 Kastov 762 Basic Edition",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3803722029",
      "description": "Kastov 762\n\n-------------\nA Basic Edition of the Kastov 762, no ubgl no APEX no 545, use mw2 srpint\n-------------\n你可以选择使用MWSB来尝试有点不一样的后坐力\n\nI strongly recommend that you use MWSB (optional).\nMWBase SE Eath.Ver (optional).\n-------------\n由于MW4更改了Rig的默认手型,导致一些MW Rigs会出现模型崩塌,你可以考虑使用[MW Base] Random Rigs.Eath.Ver (optional).\n如果你主要使用C_hand可以无视\n\nSince MW4 has changed some of the rig's animations, this has caused some MW rigs to experience model collapse. You may want to consider using Rig.v2.\nIf you mainly use C_hand, you can ignore this.\n[MW Base] Random Rigs.Eath.Ver (optional).\n-------------\n\nIf you insist on me porting a particular gun, you can sponsor me instead of repeatedly swiping a gun name in the comments section\n\n-------------\n个别动画花了好些时间修好,近期不接受搬运和移植到其他地方\n\nIt took quite a while to fix some of these animations, so I won't be accepting requests to repost or move them elsewhere for the time being.",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198045229954",
          "link": "https://steamcommunity.com/profiles/76561198045229954/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Water",
        "Addon",
        "Weapon"
      ],
      "image": "https://images.steamusercontent.com/ugc/18294289882035503435/DD946AF7073DCBB090E51B69EB31F13B105F0600/",
      "file_size_bytes": 378836041,
      "file_link": null,
      "created_at": "2026-09-18T13:07:47Z",
      "updated_at": "2026-09-21T03:07:30Z",
      "subscribers": 2895,
      "favorites": 306,
      "lifetime_subscribers": 3695,
      "lifetime_favorites": 315,
      "views": 4130,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3804541147,
      "title": "[MW Base] Modern Warfare 4 - Oris 8.6",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3804541147",
      "description": ">>Click here for a version with full resolution texture<<\n\n\"A lightweight bolt-action rifle chambered in 8.6 Blackout, the Oris 8.6 delivers impressive energy from a compact, modular frame. Sleek monolithic design and smooth cycling make it effective for precision fire in tight or mobile engagements.\"\n\n— In-game description\n\nIncluded :\n• MW4 Animations\n• Tac-Sprint\n• MW4 Grips attachments, 3 Laser attachments and one unique scope for Oris 8.6\n• Lots of fun (Not really).\n\nCredits & Special Thanks:\n• Activision, Infinity Ward - All the MW4 assets that were used.\n• Viper, Mushroomguy (Modern Warfare Base)",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198087980487",
          "link": "https://steamcommunity.com/profiles/76561198087980487/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Realism",
        "Addon",
        "Weapon"
      ],
      "image": "https://images.steamusercontent.com/ugc/18092783855617919495/E9D7CC8ECA23138DF7DC51F64063973A83A66706/",
      "file_size_bytes": 391919959,
      "file_link": null,
      "created_at": "2026-09-19T18:23:05Z",
      "updated_at": "2026-09-19T18:23:05Z",
      "subscribers": 1626,
      "favorites": 203,
      "lifetime_subscribers": 2084,
      "lifetime_favorites": 208,
      "views": 2541,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3801157556,
      "title": "gm_europa_surface",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3801157556",
      "description": "Welcome to Europa, one of Jupiter's icy moons!\n\nThis map contains:\n\n- Full map size & skybox\n- Geysers\n- Surface gravity of 0.134 g (1.314 m/s2)\n\nThis map was made using:\n\n- Hammer++ (mapping)\n- Gaea 2 (terrain mesh & texture)\n- Space Engine Pro (skybox)\n- Blender (models) & SourceOps plugin (exporting displacements)\n- VTFEdit / VMTEdit (texture editing)\n- Crowbar (model compilation)\n- Substance Painter (textures)",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561197986412434",
          "link": "https://steamcommunity.com/profiles/76561197986412434/"
        }
      ],
      "tags": [
        "Addon",
        "map",
        "Realism",
        "Scenic"
      ],
      "image": "https://images.steamusercontent.com/ugc/11310718408926130477/E7879259B64CC9B36232DC1059B9AA3EE685C8ED/",
      "file_size_bytes": 517531777,
      "file_link": null,
      "created_at": "2026-09-13T18:33:30Z",
      "updated_at": "2026-09-13T18:33:30Z",
      "subscribers": 9496,
      "favorites": 1463,
      "lifetime_subscribers": 11504,
      "lifetime_favorites": 1494,
      "views": 15064,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3804782191,
      "title": "[Map Sweepers] - Unofficial Playermodel Module",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3804782191",
      "description": "Map Sweepers — Playermodel Selector\n\nUse your own playermodel in Map Sweepers instead of the fixed class model.\n\nAdds a PLAYERMODEL tab to the pre-mission lobby, styled to match the gamemode. Pick a model, set skin and bodygroups, and drop into the mission as yourself.\n\nFeatures\n• Lobby tab — sits alongside the gamemode's own tabs. No extra menus, no chat commands.\n• Icon grid — every installed playermodel as a spawn icon, with a search box.\n• Live 3D preview — see the model, lit and posed in the Map Sweepers style, before you commit.\n• Skins and bodygroups — cycle any variant the model supports.\n• Per-class models — optionally assign a different model to each class, so your classes don't have to look the same. Toggle it off for one model across the board.\n• Loadout preview — the class preview on the loadout screen shows the model you actually picked.\n• c_hands — viewmodel hands re-resolve to match your model.\n• Persistent — your choice is saved locally and reapplied on every server, every map.\n\nFor server owners\n• ms_playermodel_enabled 1/0 — archived and notified. Set to 0 to force class models.\n• PVP is untouched. In PVP modes the gamemode's team models always win, so JCorp and Mafia stay readable.\n• Server-side validation. Everything the client sends is bounded and re-checked against player_manager.AllValidModels() before it's applied — no arbitrary model strings, no unbounded table reads, rate limited per player.\n\nRequirements\n• The Map Sweepers gamemode. This addon does nothing anywhere else.\n• Standard GMod caveat: other players only see your model if they have it installed too. Models bundled with the server or mounted from a collection work for everyone.\n\nCredits\n\nMap Sweepers is by Octantis Addons (MerekiDor & JonahSoldier), licensed GPL v3. This is an unofficial addon — it hooks the gamemode's public extension points and ships no gamemode code.MapSweepersReady, MapSweepersClassApplied\n\nBug reports and compatibility issues welcome in the comments.",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561198083955678",
          "link": "https://steamcommunity.com/profiles/76561198083955678/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Realism",
        "Addon",
        "tool"
      ],
      "image": "https://images.steamusercontent.com/ugc/9943523391502181004/5B919D0AD405372DC0C9C76D72ABE71E57A33966/",
      "file_size_bytes": 19884,
      "file_link": null,
      "created_at": "2026-09-20T02:33:47Z",
      "updated_at": "2026-09-20T02:33:47Z",
      "subscribers": 404,
      "favorites": 295,
      "lifetime_subscribers": 494,
      "lifetime_favorites": 299,
      "views": 2885,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802182493,
      "title": "Steve Harvey Playermodel",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802182493",
      "description": "Name someone who would best fit to be a Garry's Mod Playermodel",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199013455592",
          "link": "https://steamcommunity.com/profiles/76561199013455592/"
        }
      ],
      "tags": [
        "Fun",
        "Roleplay",
        "Cartoon",
        "Addon",
        "Model"
      ],
      "image": "https://images.steamusercontent.com/ugc/16557098671423126331/C28769B4680CB23FF7D7935695CAB8A882B0FC74/",
      "file_size_bytes": 11942610,
      "file_link": null,
      "created_at": "2026-09-15T15:50:41Z",
      "updated_at": "2026-09-15T15:50:41Z",
      "subscribers": 1679,
      "favorites": 183,
      "lifetime_subscribers": 1860,
      "lifetime_favorites": 192,
      "views": 2066,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3802850842,
      "title": "The Community Spire",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3802850842",
      "description": "THIS MAP REQUIRES: L4D2, Portal 2, HL Episodic Content, and CSS.\nThe level transition in this map does not work in multiplayer. This map has some flashing lights and mild scares.\n\nWelcome to the Community Spire!\nThis map was created as part of a community mapping event held on the Earthcastle discord server, where each mapper got to make their own part of the tower! There are over 50 unique segments each made by their own talented mapper! This spire has everything you could ever want: Abstract dreamworlds, Vertical cities, Brutalist climbs and silent hill torture houses! It's got something for everyone!\n\nThank you to everyone who participated! Each mapper has their name credited on the bottom entrance of their segment. If you are interested in participating in a future event similar to this one, you can join my discord server using the link to my website on my steam profile, which has a link to all of my social media accounts. Thanks for playing!\n\nCommunity Awards (since I didn't have time to put them in the map itself)\nBest map - Earthcastle of course hahahahahahaha\nUniquest map - TransitBus\nMost errors when porting - ucouldtry\nMost technically impressive map - Le Glaconus\nMost unsettling map - OnTheMatter\nMost robots - Low Score\n\nThis map has a few minor graphical bugs which will be fixed soon. keep in mind this is a very early version of the map, there are bound to be a few minor issues such as 1 or 2 missing textures.",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199020610935",
          "link": "https://steamcommunity.com/profiles/76561199020610935/"
        }
      ],
      "tags": [
        "map",
        "Scenic",
        "Fun",
        "Addon"
      ],
      "image": "https://images.steamusercontent.com/ugc/12339479593808424449/2DCCD9C691EF04DE7306A52C09722FF321803C75/",
      "file_size_bytes": 2437314548,
      "file_link": null,
      "created_at": "2026-09-16T20:33:11Z",
      "updated_at": "2026-09-16T20:33:11Z",
      "subscribers": 880,
      "favorites": 351,
      "lifetime_subscribers": 1287,
      "lifetime_favorites": 364,
      "views": 4045,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    },
    {
      "id": 3803209387,
      "title": "[Arc Raiders] Snap Hook SWEP",
      "link": "https://steamcommunity.com/sharedfiles/filedetails/?id=3803209387",
      "description": "Arc Raiders - Snap Hook SWEP\n\nThe Snap Hook from Arc Raiders made for garry's mod!\nFire it at a wall, roof, prop, NPC or another player and it pulls you straight there. Hook near the top of a wall and it climbs you up onto the roof.\n\nControls\n• Left click fires the hook\n• Right click lets go and reels the hook back in\n\nFeatures\n• Identical charge meter on your HUD, every shot uses charge and it refills after a short delay\n• Climbs you onto roofs and ledges, works in water and on ladders\n• Metal grapple head with claws that snap open when it lands as well as a rope that sags, pulls tight and reels back in\n• C Hands support\n• SAM, ULX support\n• *NEW* Added an option to disarm NPC's by hooking them (off by default)\n\nAdmin Settings\n\nAdmins can change everything in game. Type snaphook_config in console or open Spawn Menu > Utilities > Admin > Snap Hook. Changes apply instantly for everyone and stay saved after a restart.\n• Hook: max range, min range, pull speed, roof climb height, hooking onto players\n• Charge: charge per shot, low charge warning, recharge speed, recharge delay\n• General: volume, fire volume, camera shake, meter height, debug messages, reset all\n\nWorks with ULX, SAM and any admin mod that supports CAMI (permission: snaphook_config). Without an admin mod, server admins can use it.\n\nCredits\n\nModel, textures and audio: Embark Studios (ARC Raiders)",
      "game_id": 4000,
      "creator_app_id": 4000,
      "authors": [
        {
          "name": null,
          "steamid": "76561199467548098",
          "link": "https://steamcommunity.com/profiles/76561199467548098/"
        }
      ],
      "tags": [
        "Fun",
        "Realism",
        "Roleplay",
        "Addon",
        "Weapon"
      ],
      "image": "https://images.steamusercontent.com/ugc/14356417673679492266/14996EAA99CD75980B3FCEF0A19F2FE34345486B/",
      "file_size_bytes": 4370914,
      "file_link": null,
      "created_at": "2026-09-17T14:16:57Z",
      "updated_at": "2026-09-21T08:08:14Z",
      "subscribers": 733,
      "favorites": 162,
      "lifetime_subscribers": 900,
      "lifetime_favorites": 167,
      "views": 1828,
      "is_banned": false,
      "ban_reason": null,
      "visibility": "public"
    }
  ]
}