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/games/detailsGame Details
Get a full game page: Metascore, user score, platforms, developers, publishers, top reviews and prices.
QUERY PARAMS
Game slug or any metacritic.com game link.
Examples:
- Slug:
elden-ring - URL:
https://www.metacritic.com/game/elden-ring/
Game platform, as a name, short alias or id (games only; ignored for movies and shows). See /browse/filters?type=game for the full list.
Examples: ps5, pc, switch, xbox-series-x
{
"id": 1300501979,
"type": "game",
"title": "Elden Ring",
"slug": "elden-ring",
"link": "https://www.metacritic.com/game/elden-ring/",
"tagline": null,
"description": "A New World Created By Hidetaka Miyazaki And George R. R. Martin ELDEN RING, developed by FromSoftware, Inc. and BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki creator of the influential DARK SOULS video game series; and George R.R. Martin author of The New York Times best-selling fantasy series, A Song of Ice and Fire. Danger and discovery lurk around every corner in FromSoftware's largest game to-date. Hidetaka Miyazaki, President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core, Dark Souls, and Sekiro: Shadows Die Twice. George R.R. Martin is the #1 New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire - A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons. As a writer-producer, he has worked on The Twilight Zone, Beauty and the Beast, and various feature films and pilots that were never made.",
"release_date": "2022-02-25",
"release_date_text": "2022-02-25",
"release_year": 2022,
"rating": "M",
"genres": [
"Action RPG"
],
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],
"video": {
"id": "OXExoEAD",
"title": "Every Scadutree Fragment Location Guide | Elden Ring: Shadow of the Erdtree",
"description": null,
"duration_seconds": 1589,
"published_at": "2024-06-24T07:58:00Z",
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},
"awards": [],
"crew": [],
"platform": "PlayStation 5",
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"featured": [
{
"quote": "Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]",
"score": 100,
"date": "2024-01-30",
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"publication": {
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},
{
"quote": "Elden Ring is a superlative title, one of those works capable of becoming an event and becoming engraved in the collective imagination. It achieves this by remaining faithful to its formula and exporting its identity to the concept of the open world, achieving its own personal approach, resulting in a world that is visually stunning, and that works with overwhelming precision in terms of mechanics. An excellent videogame that also maintains the concreteness of its proposal.",
"score": 100,
"date": "2022-02-28",
"link": "https://es.ign.com/elden-ring/179924/review/analisis-de-elden-ring-la-formula-souls-y-el-mundo-abierto-se-dan-la-mano-para-alcanzar-la-excelenci",
"publication": {
"name": "IGN Spain",
"slug": "ign-spain",
"link": "https://www.metacritic.com/publication/ign-spain/"
},
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{
"quote": "Elden Ring packs its intricately crafted world - a world which should be used as a reference point for open-world design moving forward - with more impressive boss fights and secrets than you can shake a giant greatsword at. Although its punishing combat system may not be to everyone’s taste, it is an essential experience both for FromSoftware newcomers and seasoned veterans alike.",
"score": 100,
"date": "2022-03-02",
"link": "https://www.theloadout.com/elden-ring/review-ps5",
"publication": {
"name": "The Loadout",
"slug": "the-loadout",
"link": "https://www.metacritic.com/publication/the-loadout/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "Elden Ring is a crowning achievement of over a decade of Miyazaki’s and FromSoftware’s work, and an amazing example of how to find a whole new level of fun in a well-known and somewhat worn-out formula. The open world turned out to be a perfect fit for the genre and you can still tell this masterpiece was created by the famous Japanese studio. I honestly haven’t been so excited about a game since the first Dark Souls.",
"score": 100,
"date": "2022-02-23",
"link": "https://cdaction.pl/recenzje/recenzja-elden-ring-to-nie-jest-dark-souls-iv-to-cos-znacznie-wiecej",
"publication": {
"name": "CD-Action",
"slug": "cd-action",
"link": "https://www.metacritic.com/publication/cd-action/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "Elden Ring feels like the natural evolution of a video game series that continues to reinvent itself after more than 13 years of its birth. FromSoftware is simply the best at what they do. While there are some technical issues and repetitive structures and creatures, Elden Ring is a cruelly wonderful piece of work and one of the best adventure games of recent years.",
"score": 95,
"date": "2022-02-23",
"link": "https://malditosnerds.com/elden-ring/analisis-elden-ring-el-soulslike-llega-al-mundo-abierto-n19795",
"publication": {
"name": "Malditos Nerds",
"slug": "malditos-nerds",
"link": "https://www.metacritic.com/publication/malditos-nerds/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "The years of waiting were worth it, Elden Ring is brilliant. It offers a huge amount of content, a beautiful world and addictive gameplay. But the series does start to feel a little bit stale.",
"score": 90,
"date": "2022-02-23",
"link": "https://games.tiscali.cz/recenze/elden-ring-recenze-nejambicioznejsi-souls-hry-529377",
"publication": {
"name": "Games.cz",
"slug": "gamescz",
"link": "https://www.metacritic.com/publication/gamescz/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "Elden Ring needed to be fresh and bold, and it succeeds, putting you in charge of your own adventure. However the open world has some uneven terrain. [Issue#12, p.80]",
"score": 80,
"date": "2022-03-07",
"link": null,
"publication": {
"name": "PLAY",
"slug": "play",
"link": "https://www.metacritic.com/publication/play/"
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"positive": [
{
"quote": "Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]",
"score": 100,
"date": "2024-01-30",
"link": null,
"publication": {
"name": "LEVEL (Czech Republic)",
"slug": "level-czech-republic",
"link": "https://www.metacritic.com/publication/level-czech-republic/"
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"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "Elden Ring is FromSoftware taming the monster they created, not by filing down its teeth and claws, but by giving players the weapons and armor to endure it.",
"score": 100,
"date": "2022-05-25",
"link": "https://www.slantmagazine.com/games/elden-ring-review/",
"publication": {
"name": "Slant Magazine",
"slug": "slant-magazine",
"link": "https://www.metacritic.com/publication/slant-magazine/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "Elden Ring is a stunning achievement from a literal video game architecture perspective, along with creating a difficult but not wildly punishing game that everyone, even non-Soulsborne devotees, should be able to enjoy. I have not been this impressed with an open world since Skyrim, and Elden Ring even surpasses that in many ways. It’s an easy game to recommend to anyone and everyone, and deserves the explosive sales success we’ve seen, dwarfing old FromSoft records. Elden Ring is a gaming achievement the likes of which we rarely seen, and you will be remiss to not pick it up and see what the hype is about for yourself.",
"score": 100,
"date": "2022-05-13",
"link": "https://www.forbes.com/sites/paultassi/2022/05/12/elden-ring-review-ps5-game-of-the-generation-so-far/",
"publication": {
"name": "Forbes",
"slug": "forbes",
"link": "https://www.metacritic.com/publication/forbes/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "More than anything, we must always stress that, yes, the Lands Between — the open world, therefore — is the main highlight. In an era taken by mediocre open-world games, it's refreshing to see that a company new to this concept got it so precisely right. There's no doubt about it: this is, indeed, one of the best games of recent years. If you're a fan of Open Worlds, no matter what level of challenge you're used to, give it a go. The chances of regret are almost zero. We often think of FromSoftware games in extreme ways. I love it. I hate it. It's amazing. It's unbearable. Elden Ring does bump into these dualities, but tends to be much more attractive to the public in general.",
"score": 100,
"date": "2022-04-18",
"link": "https://www.theenemy.com.br/social/criticas/review-elden-ring",
"publication": {
"name": "The Enemy",
"slug": "the-enemy",
"link": "https://www.metacritic.com/publication/the-enemy/"
},
"author": null,
"platform": "PlayStation 5",
"image": null
},
{
"quote": "Not for the first time, a Miyazaki game has arrived and the landscape appears transformed. As you play, there is a sense of plates shifting beneath you, of the T&Cs of game development being hastily rewritten. We haven’t felt this way since “Breath of the Wild.” Here, as there, an open world means freedom and fresh air. [Issue#370, p.96]",
"score": 100,
"date": "2022-03-24",
"link": null,
"publication": {
"name": "Edge Magazine",
"slug": "edge-magazine",
"link": "https://www.metacritic.com/publication/edge-magazine/"
},
"author": null,
"platform": "PlayStation 5",
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{
"quote": "Whether Elden Ring is perfect is beside the point. What matters is that it’s the ultimate expression of a blueprint first laid out in Dark Souls. It’s made my favorite game of all time feel like a practice run.",
"score": 100,
"date": "2022-03-22",
"link": "https://gamecritics.com/mike-suskie/elden-ring-review/",
"publication": {
"name": "GameCritics",
"slug": "gamecritics",
"link": "https://www.metacritic.com/publication/gamecritics/"
},
"author": null,
"platform": "PlayStation 5",
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},
{
"quote": "Elden Ring is a game with a breathtaking universe, with crazy ambition. The effective gameplay coupled with the immense pleasure of exploration that is always rewarded are matched only by the fierce requirements of the game. More accessible than other FS productions, it offers the opportunity to discover a world of crazy elegance, with an artistic direction that is quite simply masterful. A generous world we no longer want to leave. An absolute masterpiece.",
"score": 100,
"date": "2022-03-18",
"link": "http://carolequintaine.com/?p=48280&preview=true",
"publication": {
"name": "Carole Quintaine",
"slug": "carole-quintaine",
"link": "https://www.metacritic.com/publication/carole-quintaine/"
},
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"platform": "PlayStation 5",
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],
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},
"user_reviews": {
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"featured": [
{
"id": "765937fb-424e-4bb8-8f57-f4e8df58c755",
"quote": "une pépite, un petit bijou. j'ai saignait ce jeu. Moi qui de base je déteste les dark soul, j'ai pris plaisir et je suis devenu imbattable. j'ai fini le jeu + le dlc sans me cassé la tête la ou d'autre on échoué lol. on le voix que le créateur c'est inspiré de zelda et il a eu raison. le genre de jeu qu'on abonné jamais malgré les défaites lol j'ai fait 2 fois le jeux pour assimilé les technique et devenir imbattable",
"score": 10,
"date": "2026-09-19",
"author": {
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"link": "https://www.metacritic.com/user/Ultragaming/"
},
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{
"id": "80b639f5-395a-42b7-8c46-73b3a1fdfaf7",
"quote": "wouldnt feel fair to not give this game a 10. Introduced me to a whole new genre of gaming and has rekindled my love for it. Life changing for those with the correct mindset. Never quit, not even when there was a snow area, which is huge for me.",
"score": 10,
"date": "2026-09-19",
"author": {
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"link": "https://www.metacritic.com/user/MATOUTOU/"
},
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{
"id": "8e6053b2-e5c1-421e-b94f-14ac17a9adca",
"quote": "A game of a life. I felt so empty when i finished it... All others games looked dull and uninteresting. A true masterpiece.",
"score": 10,
"date": "2026-09-18",
"author": {
"username": "Khrist57",
"link": "https://www.metacritic.com/user/Khrist57/"
},
"platform": "PlayStation 5",
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{
"id": "f4910b4e-956e-4408-9978-da8c04dba211",
"quote": "Game is beautiful but extremely flawed in the mechanics. They thought math and charts for stats would save the gameplay it’s generally frustrating unless you cheat and go out of your way to get a better weapon because it’s not locked behind a progression. So you really can only play the game once you die 1000 times. Why make a game that is more frustrating than fun. I have beaten the game and am not satisfied fight mechanic and AI make it sloppy and clunky",
"score": 7,
"date": "2026-09-11",
"author": {
"username": "Cboring13",
"link": "https://www.metacritic.com/user/Cboring13/"
},
"platform": "PlayStation 5",
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{
"id": "7f778dbf-1aec-452f-bb66-b52567d9014f",
"quote": "Beautiful world and at times fun gameplay and character progression. Story extremely lacking and large difficulty spikes can leave you banging your head against the wall. Personally don't enjoy spending my evening farming runes to try and get powerful enough to progress.",
"score": 7,
"date": "2026-08-04",
"author": {
"username": "Skingley86",
"link": "https://www.metacritic.com/user/Skingley86/"
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{
"id": "601b41e6-9129-42e8-9bb6-7ab6889a824e",
"quote": "Tried getting into Elden Ring a few times, but it just doesn’t click for me. Combat feels slow and clunky, dodging isn’t responsive, and enemy animations are hard to read. Coming from Lies of P, Lords of the Fallen, and Wuchang, this felt like a downgrade in terms of gameplay feel and polish. The world looks big but felt empty and aimless early on. I understand why people love it, but it’s not for me — at least not yet. Might try again later and update my thoughts if it clicks.",
"score": 4,
"date": "2025-08-29",
"author": {
"username": "C0Ward",
"link": "https://www.metacritic.com/user/C0Ward/"
},
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{
"id": "aa968d57-b379-4e3e-9f43-3cd55a9b7d49",
"quote": "le genre de jeux qui sont bien que a la condition que tu te renseigne sur youtube tellement le gameplay est pas intuitif et le tuto incomplet. bref c'est pas nul c'est just insupportable pour un triple AAA",
"score": 4,
"date": "2025-07-11",
"author": {
"username": "emile2looz",
"link": "https://www.metacritic.com/user/emile2looz/"
},
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"id": "765937fb-424e-4bb8-8f57-f4e8df58c755",
"quote": "une pépite, un petit bijou. j'ai saignait ce jeu. Moi qui de base je déteste les dark soul, j'ai pris plaisir et je suis devenu imbattable. j'ai fini le jeu + le dlc sans me cassé la tête la ou d'autre on échoué lol. on le voix que le créateur c'est inspiré de zelda et il a eu raison. le genre de jeu qu'on abonné jamais malgré les défaites lol j'ai fait 2 fois le jeux pour assimilé les technique et devenir imbattable",
"score": 10,
"date": "2026-09-19",
"author": {
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"link": "https://www.metacritic.com/user/Ultragaming/"
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{
"id": "80b639f5-395a-42b7-8c46-73b3a1fdfaf7",
"quote": "wouldnt feel fair to not give this game a 10. Introduced me to a whole new genre of gaming and has rekindled my love for it. Life changing for those with the correct mindset. Never quit, not even when there was a snow area, which is huge for me.",
"score": 10,
"date": "2026-09-19",
"author": {
"username": "MATOUTOU",
"link": "https://www.metacritic.com/user/MATOUTOU/"
},
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"quote": "A game of a life. I felt so empty when i finished it... All others games looked dull and uninteresting. A true masterpiece.",
"score": 10,
"date": "2026-09-18",
"author": {
"username": "Khrist57",
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"quote": "Melhor jogo da história e nada além disso, gameplay perfeita, mundo incrível, Bosses inesquecíveis e trilha sonora impecável, simplesmente perfeito",
"score": 10,
"date": "2026-09-17",
"author": {
"username": "xXVitor_DmcXx",
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"quote": "Uno de los mejores juegos de la historia, no hace falta decir mucho más, es una joya.",
"score": 10,
"date": "2026-09-16",
"author": {
"username": "RaySeven",
"link": "https://www.metacritic.com/user/RaySeven/"
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"quote": "You NEED to play Elden Ring.Elden Ring isn’t just a game — it’s an adventure where every step feels like it could lead to something incredible. The world is massive, mysterious, and full of secrets, and the best part is that the game doesn’t constantly tell you what to do. You discover things **** bosses are unforgettable, the weapons feel powerful, the combat is insanely satisfying, and the freedom is ridiculous. You can explore wherever you want, build your character however you like, and fight battles in your own **** when you finally defeat a boss that destroyed you for hours… that feeling is something most games simply cannot give you.Elden Ring rewards curiosity, patience, and **** will get lost. You will die. You will get **** then you’ll learn, become stronger, come back, and **** that moment when you realize:“I actually did it.”That’s Elden **** stop watching other people play it.Pick up the controller, step into the Lands Between, and make your own story.",
"score": 10,
"date": "2026-09-15",
"author": {
"username": "Na11_er500",
"link": "https://www.metacritic.com/user/Na11_er500/"
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"quote": "This is one of the best games that I played in my life. HUGE map, with a LOT of content; the game absolutely beautiful! When I was about to finish I was eager to more and dived into the platinum. I can't help myself when I talk about this game",
"score": 10,
"date": "2026-09-15",
"author": {
"username": "BilboLixeiro",
"link": "https://www.metacritic.com/user/BilboLixeiro/"
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"quote": "Game is beautiful but extremely flawed in the mechanics. They thought math and charts for stats would save the gameplay it’s generally frustrating unless you cheat and go out of your way to get a better weapon because it’s not locked behind a progression. So you really can only play the game once you die 1000 times. Why make a game that is more frustrating than fun. I have beaten the game and am not satisfied fight mechanic and AI make it sloppy and clunky",
"score": 7,
"date": "2026-09-11",
"author": {
"username": "Cboring13",
"link": "https://www.metacritic.com/user/Cboring13/"
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"quote": "Beautiful world and at times fun gameplay and character progression. Story extremely lacking and large difficulty spikes can leave you banging your head against the wall. Personally don't enjoy spending my evening farming runes to try and get powerful enough to progress.",
"score": 7,
"date": "2026-08-04",
"author": {
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"quote": "Um ótimo jogo de aventura coo mundo aberto muito bom mas a minha experiência não foi boa o jogo não me enganou então manda essa nota mas eu reconheço que é um ótimo jogo",
"score": 7,
"date": "2026-06-20",
"author": {
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"link": "https://www.metacritic.com/user/murilo11/"
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"quote": "Insane art direction, incredible sound design and phenomenal atmosphere. However, I hate how bosses and most enemies have crazy combos that never end and never give you a second to hit back. Also, I don't think a simple encounter in the wilds should feel as difficult as an endgame boss from earlier Souls games. I don't like the open-world structure. Most of your time is spent riding your horse and wasting time trying to find something to do that doesn't involve just killing everything you see. Quests are impossible to follow or complete without using the wiki. If you don't, you will either completely miss the next objective or randomly stumble on the NPC like 50 hours later and now they're dead. Another thing. In previous Souls games, items and gear were found naturally through exploring all nooks and crannies. There doesn't seem to be as much stuff in the environment to find this time around, I'm never rewarded for going out of my way to explore, unless you count rewards from completing dungeons... which, most of the time, end up useless to you because of stats requirements. This creates a frustrating gameplay loop where you work your butt off to clear a difficult boss only to get a reward you won't even use. This happens over and over again unless you use a wiki to plan out your build and route but that defeats the whole point of exploration. Finally, I think the game takes too long to beat. I prefer the previous Souls games that are more focused and intentional. Elden Ring feels bloated.",
"score": 7,
"date": "2026-05-28",
"author": {
"username": "MisteurFox",
"link": "https://www.metacritic.com/user/MisteurFox/"
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"platform": "PlayStation 5",
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"quote": "I have a love hate relationship with Elden Ring. It has some of the coolest weapons/builds in all Fromsoft history and NG+7 is actually doable and fun to play through, but that's where the positives end. Open world games are overwhelming nowadays for someone who likes to complete games. Waaaay too many copy pasted dungeons with copy pasted bosses. There's too many crannies to search and vast open areas with nothing of note. When you do find an item hidden out in the open world, 9 times out of 10 it's a leaf or a mushroom. You are not rewarded nearly enough for going down optional paths and that's a problem for a game as big as Elden Ring. The bosses are more aggressive than ever before and there needs to be a line. Bosses have these seemingly endless combos with lots of forward momentum. You'll get a VERY small window of opportunity to hit the boss like once or twice, then it's back to these ridiculously long combos. You barely get to attack, it's just roll city and if you get caught, a third or more of your HP is gone. And my last complaint is that this game is waaaaay too long for a souls game. Part of the fun of these games is that the run time is long enough to be significant but short enough to where you want to go through it again with a new weapon/build. In Elden Ring I was exhausted by the time the credits rolled and I didn't want to try out any cool new builds. Such a shame.",
"score": 7,
"date": "2026-05-18",
"author": {
"username": "Ansemriku10",
"link": "https://www.metacritic.com/user/Ansemriku10/"
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"platform": "PlayStation 5",
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"quote": "Excellent mais le je ne nous donne pas envie d'explorer a cause de sa difficulté",
"score": 7,
"date": "2026-02-07",
"author": {
"username": "gami667",
"link": "https://www.metacritic.com/user/gami667/"
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"quote": "It’s good but doesn’t really deserve the high scores people are giving it. There’s a lot of copy and paste in the game. Both from a level point of view and bosses. Making the same boss a different colour isn’t a new boss. You fight the same ones over and over again. It’s just lazy",
"score": 7,
"date": "2026-03-04",
"author": {
"username": "Shadow757",
"link": "https://www.metacritic.com/user/Shadow757/"
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"id": "601b41e6-9129-42e8-9bb6-7ab6889a824e",
"quote": "Tried getting into Elden Ring a few times, but it just doesn’t click for me. Combat feels slow and clunky, dodging isn’t responsive, and enemy animations are hard to read. Coming from Lies of P, Lords of the Fallen, and Wuchang, this felt like a downgrade in terms of gameplay feel and polish. The world looks big but felt empty and aimless early on. I understand why people love it, but it’s not for me — at least not yet. Might try again later and update my thoughts if it clicks.",
"score": 4,
"date": "2025-08-29",
"author": {
"username": "C0Ward",
"link": "https://www.metacritic.com/user/C0Ward/"
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"id": "aa968d57-b379-4e3e-9f43-3cd55a9b7d49",
"quote": "le genre de jeux qui sont bien que a la condition que tu te renseigne sur youtube tellement le gameplay est pas intuitif et le tuto incomplet. bref c'est pas nul c'est just insupportable pour un triple AAA",
"score": 4,
"date": "2025-07-11",
"author": {
"username": "emile2looz",
"link": "https://www.metacritic.com/user/emile2looz/"
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"quote": "The game is graphically gorgeous. I often found myself traversing the world just to see what was around the bend. That's kind of where my enjoyment ended though. I wasn't allowed to delight in leveling up, defeating bosses, or creating a great character build. **** game is far too punishing. The enemies in between destinations are spread out enough to be fun and challenging, and if you die, we'll it is easy enough to get back there to collect your dropped runes. But if you die in a location such as ruins, fortress or a cave/dungeon, the enemies are often overwhelming enough to take you down. Then you have to make it all the way back to where you bit the dust tore claim you dropped runes. Yes, you gotta walk back into the same hell hole that killed you **** what you lost the first time and it often kills you again causing you to lose your hard earned runes permanently. The controls are sluggish and the camera often is not dynamic enough to help you see your way out of trouble. The final nail in the coffin is the story, or lack thereof. There is not enough of it to grasp on to and make me understand why Im doing what Im doing, wandering around the vast, beautiful open world, or even really care. Your character is bland,the circumstances vague, and you wander aimlessly. There are those this game was meant for. I was not one of them.",
"score": 4,
"date": "2025-06-08",
"author": {
"username": "matthall3791",
"link": "https://www.metacritic.com/user/matthall3791/"
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"quote": "They should've gotten the actual FromSoftware to make this game. Cause no way did the people who made the bosses in DS3 and Bloodborne make the pieces of **** in this one.",
"score": 4,
"date": "2025-06-06",
"author": {
"username": "Zeeboomer02",
"link": "https://www.metacritic.com/user/Zeeboomer02/"
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"quote": "It's great and it ****. Inconsistent difficulty is the biggest problem. Some areas are a blast - a challenge and lots of fun. Other areas are literally impossible to pass because of the extreme difficulty. It has a lot of content, but you'll be highly frustrated trying to experience much of it.",
"score": 4,
"date": "2025-05-14",
"author": {
"username": "multiwalrus",
"link": "https://www.metacritic.com/user/multiwalrus/"
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"quote": "Overrated game that did so much wrong what made Dark Souls so good. Hyper aggressive bosses with endless combos and huge areas with nothing useful in it make no fun. PvP is boring in this game and no fun at all",
"score": 4,
"date": "2025-04-12",
"author": {
"username": "DannyDurak",
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"quote": "After 156 hours I must conclude that the souls fomular doesnt work on an open world. They is so much quantity in this game without quality. Bosses like Margit, Radahn or Mogh are peak bosses but they an absolute minority. All dragon bosses are bad in Elden Ring. They are sadly all bad designed and balanced. They have cool over the top attacks but gameplay wise all the same. 90% of the bosses are reused and boring. The dodge and hit mechanic are its limit got sadly boring in the end. There is no variety every weapon plays almost the same and armor is useless. Its my opinion but the passive playstyle where you always is sometimes even frustrating and boring. The dodge timing is now so thight that its almost impossible to create fair **** the parry mechanic in Sekiro is waymore satisfying. Imagine playing against Consort Radahn or Fortissax but with parrys and mikiri counters etc. This would be mind blowing. It becomes a battle between two power houses and not just a battle where you try to avoid the battle. Another big malus is the loot. In the first area. Its fun gathering loot. But midgame the loot is 99% useless because of your build and a waste if time. So you stop looting. But the openworld has only battles, loot or mini quest (conversations). Therefore you stop exploring and start to rush the game. In the end its clear that most of the good reviews are written by Soulsfanatics. At least the dlc was able to fix the mistakes of the maingame !",
"score": 4,
"date": "2025-03-21",
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"username": "Bigspin",
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"link": "https://www.metacritic.com/game/final-fantasy-vii-remake-intergrade/critic-reviews/"
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"link": "https://www.metacritic.com/game/monster-hunter-world-iceborne/",
"release_date": "2019-09-06",
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"ratings": [
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"label": "Unplayable",
"count": 26
},
{
"label": "Terrible",
"count": 4
},
{
"label": "Bad",
"count": 4
},
{
"label": "Poor",
"count": 4
},
{
"label": "Playable",
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},
{
"label": "Fair",
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},
{
"label": "Good",
"count": 43
},
{
"label": "Great",
"count": 80
},
{
"label": "Outstanding",
"count": 231
},
{
"label": "Flawless",
"count": 376
}
],
"play_time": [
{
"label": ">= 80 Hours",
"count": 486
},
{
"label": "~60 Hours",
"count": 38
},
{
"label": "~1 Hour",
"count": 2
},
{
"label": "< 1 Hour",
"count": 6
},
{
"label": "~40 Hours",
"count": 15
},
{
"label": "~8 Hours",
"count": 5
},
{
"label": "~12 Hours",
"count": 5
},
{
"label": "~20 Hours",
"count": 3
}
],
"difficulty": [
{
"label": "Tough",
"count": 357
},
{
"label": "Unforgiving",
"count": 169
},
{
"label": "Just Right",
"count": 66
},
{
"label": "Simple",
"count": 11
},
{
"label": "Easy",
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}
],
"play_status": [
{
"label": "Conquered It",
"count": 271
},
{
"label": "Played It",
"count": 66
},
{
"label": "Beat It",
"count": 154
},
{
"label": "Tried It",
"count": 17
},
{
"label": "Halfway",
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}
]
}
}